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- Textshot Version 2.1
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- +++++++++
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- by McAdams Associates
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- *****************************************************************
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- **IMPORTANT**
-
- To register Textshot, see "Registering Textshot" on page 9 of
- this manual.
-
-
-
- Contents Page
- -------- ----
-
- Description................................ 2
- Hardware Requirements...................... 2
- Loading Textshot........................... 2
- Removing Textshot from Memory.............. 3
- Activating Textshot........................ 3
- Using Textshot............................. 4
- Saving a Screen............................ 5
- If There Are Problems...................... 6
- Image Editing.............................. 6
- Tips For Getting a Good Picture............ 7
- Disclaimer & Agreement..................... 8
- Registering Textshot....................... 9
- Index...................................... 10
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- (C)Copyright 1992 by T.C. McAdams. All Rights Reserved.
- TEXTSHOT DESCRIPTION
- --------------------
-
- Textshot is a pop-up TSR (Terminate and Stay Resident) program
- designed to be a text screen counterpart to ZSoft's FRIEZE(tm),
- producing output files for use in word processors and desktop
- publishing applications. The user loads Textshot into memory,
- presses the hot key from within a character-based application,
- and a menu pops up permitting entry of a filespec and a choice of
- various file options. When the [ENTER] key is pressed, the
- screen is restored and is saved to disk in the form of a
- monochrome (2-color) PC Paintbrush-format .PCX graphics file.
- This file can be loaded into any application that accepts .PCX
- files or into ZSoft's PC Paintbrush(tm) itself, for editing. PC
- Paintbrush is not needed to use Textshot. This version of
- Textshot also permits image "clipping" prior to writing an image
- to disk, as well as the optional preservation of all image
- settings "between pop-ups". Textshot should work on any DOS
- computer running DOS 2.11 or above.
-
- HARDWARE REQUIREMENTS
- ---------------------
-
- Textshot will work with any of the common PC video standards.
- Specifically: MDA/Hercules, CGA, EGA and VGA. Textshot is
- intended to work only in text modes, not in graphics modes.
-
- Textshot will capture 80x25 screens (all standards), 80x43
- screens (EGA and VGA) and 80x50 screens (VGA). Screen formats of
- other than 80 columns are not supported.
-
- Since Textshot relies on a computer's internal graphics fonts for
- its output, the computer on which it's run must have, at minimum,
- a complete CGA font set. In instances where this is not the
- case, a DOS utility called GRAFTABL must be run to supply the
- "upper half" of the necessary font set. EGA and VGA cards supply
- their own complete font sets.
-
-
- LOADING TEXTSHOT
- ----------------
-
- Textshot is loaded into memory by typing
-
- TEXTSHOT [ENTER]
-
- at the DOS command line. If you use an expanded memory manager,
- Textshot will function happily there, leaving your DOS memory
- free for other things. For example, if you use Quarterdeck's
- QEMM, you can load Textshot into high memory by typing
-
- LOADHI TEXTSHOT [ENTER]
-
- When Textshot is loaded a message appears telling you so. As
- mentioned above, on some machines a full (256-character) ROM font
-
-
- 2
- set may not be available; Textshot checks to see before loading.
- If this is the case, you are told to run the DOS GRAFTABL utility
- before proceeding. Screen printing is disabled while Textshot is
- resident.
-
- REMOVING TEXTSHOT FROM MEMORY
- -----------------------------
-
- To remove Textshot from memory simply type
-
- TEXTSHOT [ENTER]
-
- from the command line, just as if you were loading it. Note: If
- you loaded Textshot into high memory through a memory manager,
- don't invoke the memory manager a second time to remove Textshot;
- just type "TEXTSHOT [ENTER]", as above.
-
- Textshot will tell you it's unloaded itself, else it will tell
- you that it CAN'T unload itself. There are lots of reason why a
- TSR could be unable to remove itself from memory, but most of
- them come down to some other program, used after Textshot was
- loaded, altering the computer's interrupt table. In these cases,
- the only way to unload Textshot is to reboot.
-
- ACTIVATING TEXTSHOT
- -------------------
-
- Textshot's hot key is [PrScr] or, on some machines,
- [SHIFT + PrScr], which means hold down the [SHIFT] key, while
- pressing [PrScr].
-
- If the hot key is pressed while in a graphics mode, you'll hear
- two beeps. This is Textshot's way of telling you to stop doing
- that. You will also hear two beeps if your video adapter is in
- other than an 80-column text mode. In the special case of the
- Hercules adapter, it doesn't seem to be possible to tell with
- 100% reliability when it is and isn't displaying graphics;
- sometimes, if you press the hot key while Hercules graphics are
- being displayed, instead of hearing beeps you'll see "splotches"
- appear at the top of the screen. This means that Textshot has
- failed to accurately gauge modes and you'll see what ASCII
- characters written to a graphics screen look like. Solution:
- press [ESC] to leave Textshot. Your graphics screen will be
- restored.
-
- Another potential problem lies with other programs that play with
- a computer's interrupt table, particularly the keyboard
- interrupts. Textshot attempts to be nice to your computer's
- interrupt table, taking over and using no more of your computer's
- resources than it absolutely has to; but it HAS to have access to
- some things, simply to function. If Textshot refuses to pop up,
- or if you have trouble typing inside Textshot, try changing the
- loading order of any other TSR programs you might be using. This
- is a common cause of incompatibilities. If you're not running
- any other TSRs simultaneously with Textshot and it still refuses
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- 3
- to function correctly, the problem lies (probably) with the
- running application and there may not be much to be done about
- it.
-
- USING TEXTSHOT
- --------------
-
- After pressing the hot key in text mode, a menu will appear at
- the top of your screen. On the first line is a prompt saying
- "Enter filespec:". This is where you type a name for your screen
- capture file.
-
- On the second and third lines are what we might call "status
- prompts", giving you your options: [ESC] and [F1] through [F5].
- Here's what they do:
-
- [ESC] Leaves the program, "pops it down".
-
- [F1] Controls image inversion. Textshot pops up with this
- option set to "OFF". The correct setting of this toggle
- (called a "toggle", because when you press it, it goes to
- its opposite state; pressing once produces "ON", pressing again
- produces "OFF", and so on) can only be determined by examining
- the final printed output of whatever document or file you've
- loaded your screen image into. Some applications will print a
- normally-output ("OFF" setting) screen black-on-white while
- others will print it as white-on-black. What you want your
- output to look like will determine the setting of this switch.
- Try it both ways.
-
- [F2] The state of this toggle determines whether dot patterns
- are used in the file to simulate, to the degree it's
- possible, what the background colors of a screen look
- like. 6 of the 8 possible background colors have their own
- pattern. No patterns are necessary for white-on-black and black-
- on-white areas. Whether or not it's worthwhile to use color
- patterns will depend entirely on the nature of the screen you're
- taking a picture of and what you want the final output to look
- like. Again, give it a try. Note that this option isn't
- available (or necessary) in monochrome modes.
-
- [F3] On MDA/CGA equipped machines, pressing this key does
- nothing; CGA fonts are all there are. On EGA/VGA-equipped
- machines, you can tell Textshot to use any font available
- in your computer by pressing this toggle. For an EGA, this means
- CGA and EGA fonts. For a VGA adapter, it means CGA, EGA and VGA
- fonts. Where you have a choice, each option represents
- tradeoffs: EGA or VGA fonts will give a higher-resolution
- picture, but at the cost of increased file sizes. CGA fonts
- produce the smallest output files, but with the coarsest picture
- resolution. The resolution question must be decided by what
- you're using the output files for, and what quality is necessary.
- The file size issue might become important if you're loading
- screen images into an application that already hogs most of
- memory, when a change in font resolution could mean the
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- difference between using or not using a file. Also be aware that
- .PCX file editors that don't use scroll bars may be unable to
- load higher-resolution Textshot files.
-
- Note that Textshot pops up with the font switch set to the
- highest possible resolution by default. This can be changed by
- using the [F4] key.
-
- [F4] This key preserves all of Textshot's toggle settings
- between pop-ups, including the position of the clipping
- box (discussed next). Filespecs are not preserved.
-
- [F5] Pressing this key enables you to tell Textshot which areas
- of your screen to save. When pressed, it causes the menu
- to (temporarily) disappear and a white "clipping box" to
- appear on your screen. The first time this key is pressed, the
- box will be as large as your screen; changing the box's shape
- tells Textshot which part of the screen you want saved -- those
- parts that are covered by the box. The clipping box is
- "inclusive", which is to say that whatever is covered by the
- edges of the box will be included in what is saved. This would
- permit, for example, collapsing the clipping box down to the size
- of a single character, if that's what you wanted, and saving that
- single character to a file.
-
- The clipping box is controlled by pressing the arrow keys. When
- [F5] is pressed and the box first appears, the arrow keys control
- the "upper left" sides of the box. The top and left sides.
- Pressing [ENTER] with the box still visible "flips" the arrow
- keys, which then control the "lower right" sides of the box. The
- right and bottom sides. Pressing [ENTER] again toggles sides yet
- again, which can be repeated as many times as necessary.
-
- Pressing [SHIFT + ARROW] accelerates the clipping box's
- movements, allowing you to "cover more territory" quickly.
-
- After setting the clipping box, pressing [ESC] makes the box
- disappear and the menu reappear.
-
- If you should want to quickly restore the clipping box to its
- default (whole screen) size without having to use the arrow keys,
- make sure the [F4] toggle is set to "OFF", pop down Textshot, by
- pressing [ESC] from the menu, and then pop it up again by
- pressing [PrScr]. All toggles will be reset.
-
- SAVING A SCREEN
- ---------------
-
- Textshot doesn't care whether or not you use a .PCX file
- extension. If you want your files to be "real" PC Paintbrush
- files, it's necessary for you to give them a .PCX or .PCC
- extension.
-
- Filespecs can be as long as the available screen space. The
- cursor will stop automatically when you've reached the limit.
-
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-
- After entering your filespec and selecting the desired options,
- pressing [ENTER] causes Textshot to restore the screen and write
- the file you've specified. Since a high-resolution file might
- take a little while to write, especially on a slower machine,
- Textshot will beep when it's finished writing to disk. That
- means your picture is complete.
-
- Note: Textshot does not include the cursor in the pictures it
- makes. If whatever you're using the picture for requires a text
- cursor, one can be "faked in" by loading the file into PC
- Paintbrush (or another .PCX file editor) and drawing it.
-
- IF THERE ARE PROBLEMS
- ---------------------
-
- If Textshot has any trouble when writing the file, you'll hear
- two beeps, a message window at the top of the screen will appear,
- and whatever the problem might be is described. You are then
- asked to press any key, and the message window disappears. Press
- [PrScr] again to try the operation over.
-
- Make sure you've typed a correct pathname (a directory that
- exists) and that the disk you're writing to has enough room for
- the output file. It's a "giveaway" if you type DIR for the disk
- you're trying to write to and discover there are "0 bytes free"!
- Textshot tells you specifically about most common disk problems.
- If you see the general message "Disk error", though, it's
- something sufficiently obscure that Textshot (and probably you)
- can't do much about it.
-
- Finally, if there ever should be any difficulty in loading a
- Textshot file into an application, try loading it first into PC
- Paintbrush, or another .PCX file editor, and save it back to disk
- with the same filename, and then try again.
-
- IMAGE EDITING
- -------------
-
- As with any other .PCX-format file, screen images produced by
- Textshot can be loaded and edited inside PC Paintbrush. Since
- Textshot produces 2-color files, your copy of PC Paintbrush must
- either be set (through PBSETUP) for any monochrome mode, or, on
- color systems, to CGA 2-color mode.
-
- Strange as it may seem, it is possible to get VGA resolution
- screen shots using CGA-mode files! If, for example, you create a
- VGA-, or EGA-resolution screen image with Textshot and load it
- into CGA-configured PC Paintbrush, all the characters will seem
- "elongated", to be stretched vertically. Don't worry! These
- files can be edited easily enough inside PC Paintbrush. When,
- however, the images are imported into an application they
- automatically assume the aspect ratio (the ratio of height to
- width) of the "frame" into which they're "poured". A computer's
- video screen has an aspect ratio of about 3:4. If the frame you
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- pour the image into, inside your application, has this same
- aspect ratio, the screen images will turn out looking very
- natural. If your Textshot images are saved using the CGA font,
- the resulting images will appear to have a "natural" aspect ratio
- inside PC Paintbrush to begin with, when it is configured for
- CGA.
-
- When a Textshot image is loaded into PC Paintbrush running on a
- Hercules adapter, the image will be smaller than the screen
- (because it has only 640 pixels horizontal resolution), on the
- right and possibly on the bottom, depending on the font
- resolution of the Textshot image. If, after editing, the file is
- saved back to disk, those blank areas on the right and the bottom
- will go with it. This is something to take into account.
-
- Every word processor or desktop publishing program that I'm
- familiar with has no trouble importing PC Paintbrush images
- regardless of resolution or mode, and that includes Textshot
- images; mode translation is always automatic. Final judgements
- regarding hardware and software compatibility, though, as with
- any shareware product, must be yours. Please make sure Textshot
- works with everything you might need it to work with before
- committing to it!
-
- TIPS FOR GETTING A GOOD PICTURE
- -------------------------------
-
- As mentioned previously, the first things to try when saving an
- image is to use the toggle switches available when Textshot is
- "popped up". Image inversion, the use of color patterns and
- changing the image resolution should make it possible to get an
- acceptable image under most circumstances. But what do you do if
- none of these work? This section has some additional ideas.
-
- If your video adapter is able, try switching to monochrome (MDA
- or Hercules). Most programs make their screens differently,
- using ASCII characters and character intensity only, when running
- in monochrome.
-
- In cases where the color patterns are unacceptably ugly, but are
- necessary, sometimes you can solve the problem by changing the
- patterns used by changing the top application's screen colors.
- Since you are dealing with Textshot's color patterns, remember
- that it doesn't matter what the colors on the screen look like,
- whether they are pretty or ugly; all that matters is that the
- color patterns turn out acceptably. If all else fails, try
- changing the application to sheer black-on-white, or vice versa.
-
- If you want to put something into a captured image that wasn't in
- the original, or take out something that doesn't belong, you must
- resort to PC Paintbrush, or some other .PCX file editor, for
- editing. There, it's also possible to add cursors and capture
- small bits of an original file as .PCC (cutout) files.
-
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- DISCLAIMER & AGREEMENT
- ----------------------
-
- Users of Textshot must accept this disclaimer of warranty:
-
- "Textshot is supplied as is. The author disclaims all
- warranties, expressed or implied, including, without
- limitation, the warranties of merchantability and of
- fitness for any purpose. The author assumes no
- liability for damages, direct or consequential, which
- may result from the use of Textshot."
-
- Textshot is a "shareware program" and is provided at no charge
- to the user for evaluation. Feel free to share it with your
- friends, but please do not give it away altered or as part of
- another system. The essence of "user-supported" software is to
- provide personal computer users with quality software without
- high prices, and yet to provide incentive for programmers to
- continue to develop new products. If you find this program
- useful and find that you are using Textshot and continue to use
- Textshot after a reasonable trial period, you must make a
- registration payment of $25 to McAdams Associates. The $25
- registration fee will license one copy for use on any one
- computer at any one time. You must treat this software just like
- a book. An example is that this software may be used by any
- number of people and may be freely moved from one computer
- location to another, so long as there is no possibility of it
- being used at one location while it's being used at another.
- Just as a book cannot be read by two different persons at the
- same time.
-
- Commercial users of Textshot must register and pay for their
- copies of Textshot within 30 days of first use or their license
- is withdrawn. Site-License arrangements may be made by
- contacting McAdams Associates.
-
- Anyone distributing Textshot for any kind of remuneration must
- first contact McAdams Associates at the address below for
- authorization. This authorization will be automatically granted
- to distributors recognized by the ASP as adhering to its
- guidelines for shareware distributors, and such distributors may
- begin offering Textshot immediately (However McAdams Associates
- must still be advised so that the distributor can be kept up-to-
- date with the latest version of Textshot.).
-
- You are encouraged to pass a copy of Textshot along to your
- friends for evaluation. Please encourage them to register their
- copy if they find that they can use it.
-
- And since this is shareware and I am a member of the Association
- of Shareware Professionals, please read the following:
-
- "This program is produced by a member of the
- Association of Shareware Professionals (ASP). ASP
- wants to make sure that the shareware principle works
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- for you. If you are unable to resolve a shareware-
- related problem with an ASP member by contacting the
- member directly, ASP may be able to help. The ASP
- Ombudsman can help you resolve a dispute or problem
- with an ASP member, but does not provide technical
- support for members' products. Please write to the ASP
- Ombudsman at 545 Grover Road, Muskegon, MI 49442
- or send a CompuServe message via CompuServe Mail to ASP
- Ombudsman 70007,3536."
-
- REGISTERING TEXTSHOT
- ---------------------
-
- Registering Textshot costs $25 and includes one year's free
- support by phone, mail and CompuServe e-mail, free bug fixes, the
- latest version of Textshot, plus TWO handy utility programs: 1)
- SEARCH, a multitalented disk scanning file-finder program, and 2)
- TO/RET, a "two-in-one" combo that work together, enabling you to
- change to any disk/directory and return instantly to your
- starting point.
-
- To register Textshot, simply print and fill out the file
- REGISTER.DOC and send it, along with $25 (checks or M.O.s drawn a
- U.S. banks only, please) to:
-
- McAdams Associates
- P.O. Box 835505
- Richardson, TX 75083-5505
-
- CIS PPN 70353,1644
-
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- Textshot was created using QuickC and MASM, which are trademarks
- of Microsoft Corporation.
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- INDEX
- -----
-
- Activating Textshot, see [PrScr] key
- Beeps
- One (signifying completion), 6
- Two (disk error), 6
- Two (graphics mode error), 3
- Clipping (image), 2, 5
- Color patterns, 4, 7
- Commercial distribution, 8
- Commercial use of Textshot, 8
- Disk errors, 6
- Editing Textshot images, 6-7
- [ESC] key, 4, 5
- and Hercules "splotches", 3
- [F1] function key, see Image inversion
- [F2] function key, see Color patterns
- [F3] function key, see Fonts
- [F4] function key, see Preserve settings
- [F5] function key, see Clipping
- Fonts
- Aspect ratios of, 7
- [F3] toggle, 4-5
- File sizes using different, 4
- Hardware requirements, 2
- GRAFTABL DOS utility, 2, 3
- Graphics file format, 2
- Graphics modes, 2, 3
- Hercules (determining), 3
- Hot key, see [PrScr] key
- Image inversion, 7
- Toggle switch, 4
- Leaving Textshot, see [ESC] key
- Loading Textshot, 2-3
- Memory managers, 2, 3
- PCX file editors, 5, 6, 7
- PCX file extension, 6
- PCX file format, 2, 6-7
- Preserve settings, 5
- [PrScr] hot key, 3
- Registering Textshot, 8-9
- Software compatibility, 3-4
- Support policy, 9
- Unloading Textshot, 3
- Video
- 80-column modes supported, 2
- Aspect ratio, 6-7
- Hercules & PC Paintbrush, 7
- Monochrome, 4, 7
- Standards (compatibility), 2
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